Mithril Coat Taking Darksteel Plate, giving it flash, and letting it attach itself to a legendary creature when it enters the battlefield makes Mithril Coat an incredibly potent card for any deck where your commander is a creature that ends up dying a lot
Extremely well-statted with an amazing triggered ability, this card should be an auto-include in any Dinosaur deck and also is a terrific representation of the wonders of power creep
They changed up the language, the original ones comes into play with divinity counters, which gave them indestructible but now they just have indestructible counters that you can pull off and on again with things like Tyrite Sanctum
Contents: 33 Magic cards plus 2 double-sided tokens
I was thinking about this after reading Mikes card-shuffling algorithm woes: Heres where the non-CS mind comes into play
These showcase treatments are available in every booster (alongside Borderless Celestial Basic Lands), while other treatments are more limited